Shiny new iOS6.
iOS6 just got released, with new features and tuneups. The upgrade is free over the air if you are running iPhone not older than 3GS, as per apple.com. This update contains over 200 new features,...
View ArticleMemory Limits for x86 Windows Releases and PAE!
From the very beginning we were taught the x86 platform wont be able to address more than 4GB ram, correct? It was logical and I believed that since x86 does have the capability to process only 32 bits...
View ArticleAndroid Remote Wipe Vulnerability : Your phone is under attack!
Yesterday an Android Vulnerability on Samsung phones was reported which allows malicious website to wipe a user’s device. The alleged vulnerability was not limited to Samsung devices. The later reports...
View ArticleWindows 8: Public Release and General Availability on 26 Oct 2012.
Windows 8, the new shiny OS is now available for the general public to download from Microsoft Stores. Microsoft is offering an upgrade offer if you are currently using Windows 7, for $39.99. For more...
View ArticleFlip an One dimensional image array verticaly
Flip Vertically This function is used for flipping a one dimensional pixel array vertically /** * Function to Flip PixelData * * @param pPixelData_io – Original Pixel Data * @param nSize_i – Buffer...
View ArticleUpgrade Upgrade Upgrade…
Like Apache Hadoop MapReduce got a large overhaul and upgrade, there is been a local upgrade here too. Just got in to the lions den last week. Yep, you heard it correct, Asia’s one of the best Apache...
View ArticleYARN and MRv2: The New Incarnations In The Cloud!
As you all know, MapReduce has undergone a complete overhaul in hadoop-0.23 (or from CDH4 onwards, for the Cloudera fans like me) and we now have, what we call, MapReduce 2.0 (MRv2 or simply MR2) or...
View Article3D volume using 2D textures in openGL
#include <windows.h> #include “gl\glew.h” #include “gl\gl.h” #include “gl\glu.h” #include “glut.h” #include <stdio.h> #include <sys/stat.h> #include <math.h> #define...
View ArticleCreate LUT float buffer From LUT file
ifstream::pos_type size; char * memblock; ifstream file (“MRI_Brain_shade.bin”, ios::in|ios::binary|ios::ate); if (file.is_open()) { size = file.tellg(); memblock = new char [size]; file.seekg (0,...
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